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	<title>BlenderArt Magazine</title>
	<link>http://blenderart.org</link>
	<description>Online PDF Magazine dedicated to Blender 3D</description>
	<lastBuildDate>Fri, 29 May 2009 19:56:10 +0000</lastBuildDate>
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		<title>Call for Content Blenderart #22</title>
		<description>It's time again to start thinking about articles, tutorials and images for Issue # 22 of Blenderart Magazine. The theme for this issue is "Things that go bump in the Night". 
Halloween is traditionally the time for spooky, scary fun, but "Things that go bump in the Night" happen all ...</description>
		<link>http://blenderart.org/2009/05/15/call-for-content-blenderart-22/</link>
			</item>
	<item>
		<title>Blenderart Mag Issue #21 now available</title>
		<description>Welcome to Issue #21, “Look What I Can DO!”
Blender provides numerous tools and techniques for creating cool and unusual projects.
So in this issue we take a look at how Blender artists make creative use of those tools to do things you just might not have thought of.
So grab your copy ...</description>
		<link>http://blenderart.org/2009/05/04/blenderart-mag-issue-21-now-available/</link>
			</item>
	<item>
		<title>Call For Content Blenderart #21</title>
		<description>It's time again to start thinking about articles, tutorials and images for Issue # 21 of Blenderart Magazine.

The theme for this issue is ‘Look What I Can DO!!!’.
This issue we are going to focus on projects made in Blender. There is no restriction as to what kind of project you ...</description>
		<link>http://blenderart.org/2009/03/09/call-for-content-blenderart-21/</link>
			</item>
	<item>
		<title>BAM: Now in Turkish</title>
		<description>We are pleased to announce our first Turkish translated issue (Issue 15).
And while we are at it, now seems like a great time to point out that BAM is available in several languages, thanks to the volunteer efforts of the translation teams.
We appreciate all the hard work that the translation ...</description>
		<link>http://blenderart.org/2009/03/03/bam-now-in-turkish/</link>
			</item>
	<item>
		<title>A Fresh New Look</title>
		<description>When you dropped by to pick up the latest issue of BAM, I'm betting you noticed things look a little different. Over the last few months, our webmaster Nam, has been hard at work creating a fresh new look for us. He created a great look with some slick new ...</description>
		<link>http://blenderart.org/2009/02/27/a-fresh-new-look/</link>
			</item>
	<item>
		<title>Blenderart Magazine Issue #20 now available</title>
		<description>Welcome to Issue #20, “Make It, Bake It, Fake It”

While it's true that Blender has a powerful selection of tools, sometimes the "fake" or "cheat" is often preferred for various reasons. Time and hardware limitations, being the biggest reasons for using a "fake" or "cheat". Then there are the tools ...</description>
		<link>http://blenderart.org/2009/02/27/blenderart-magazine-issue-20-now-available/</link>
			</item>
	<item>
		<title>New Class at Blenducation</title>
		<description>Blenducation is offering an exciting new 3 part class by none other than Jonathan Williamson (Mr. Bomb) of Montage Studio. Jonathan is going to be presenting Modeling a Human.

Part one is 3 hours long and will cover Modeling techniques in Blender.



The cost of this live class is $20us per session ...</description>
		<link>http://blenderart.org/2009/02/25/new-class-at-blenducation/</link>
			</item>
	<item>
		<title>Announcing new release Schedule for BAM!</title>
		<description>As Blender art magazine enters its 4th year of publication, (yes it really has been that long), the time has come to adjust our release schedule. While the staff as well as the contributing artists and authors make every attempt to hit our release schedule, life does have a way ...</description>
		<link>http://blenderart.org/2008/12/14/announcing-new-release-schedule-for-bam/</link>
			</item>
	<item>
		<title>Call for Content Blenderart #20</title>
		<description>It's time again to start thinking about articles, tutorials and images for Issue # 20 of Blenderart Magazine.

In this issue we are focusing on the ‘Make it, Bake it, Fake it!’.

Blender has a number of tools/features that require "baking" to obtain the final result. And as cool as these tools ...</description>
		<link>http://blenderart.org/2008/12/14/call-for-content-blenderart-20/</link>
			</item>
	<item>
		<title>Blenderart Mag Issue #19 now available</title>
		<description>

Welcome to Issue #19, “Rigging and Constraints!”
This issue we take a look at using Blenders rigging and constraint tools for more than just animating a character.
So grab your copy today.
 Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.

Table of ...</description>
		<link>http://blenderart.org/2008/12/12/blenderart-mag-issue-19-now-available/</link>
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