Book Review: Blender 2.49 Scripting

“The wait for a comprehensive book on Python scripting in Blender 2.49 is over”. I said this in my mind when I got to review the book titled “Blender 2.49 Scripting” by Michel Anders (and published by [PACKT] Publishing). I only hope this book had come out earlier, but I guess its better late then never. What follows is my review of the book, arranged into sections. Read the rest of this entry »

1st Hebrew Translation of Blenderart Magazine available

We are pleased to announce that Shlomi Israely (aka sijp) has translated issue #27 of Blenderart Magazine into Hebrew. The Blenderart staff appreciates his hard work.

You can find it on our Issues Page, along with all the other wonderful translated issues.

Update on the Weta digital design competition

Press Release from the RayGun Shootout contest
Cassie Merrick
Marketing Support Representative
InterGrid Limited

By golly, by hokey, April! What a month it has been…
Dr. Grordbort has worn his brain thin trying to distinguish which of your feeble attempts is worthy of one of his glorious prizes
Greg Broadmore and Richard Taylor came to his aid and helped him make this tremendous decision!
A winner was reluctantly chosen for the April competition ‘the most futuristic Raygun’ Read the rest of this entry »

GreenButton’s new US$10 capped rate

GreenButton…your own personal (super) computer!

GreenButton is a high performance cloud computing solution that offers a plug-in which enables you to process your work from right within the application you are using. Read the rest of this entry »

Blenderart Mag Issue #26 now available

Update: Due to some layout errors, we have uploaded a corrected issue for download.
This issue we not only take a look at how Blender is used in various game production pipelines, but we see two very creative uses for Blender’s internal game engine and how those uses have helped children.

So grab your copy today. Read the rest of this entry »