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	<title>BlenderArt Magazine &#187; News</title>
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	<link>http://blenderart.org</link>
	<description>Online PDF Magazine dedicated to Blender 3D</description>
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		<title>Blenderart Mag Issue #26 now available</title>
		<link>http://blenderart.org/2010/03/11/blenderart-mag-issue-26-now-available/</link>
		<comments>http://blenderart.org/2010/03/11/blenderart-mag-issue-26-now-available/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 19:01:39 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=391</guid>
		<description><![CDATA[Update: Due to some layout errors, we have uploaded a corrected issue for download.
This issue we not only take a look at how Blender is used in various game production pipelines, but we see two very creative uses for Blender&#8217;s internal game engine and how those uses have helped children.
So grab your copy today.
Also be [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Update: Due to some layout errors, we have uploaded a corrected issue for download.</strong><br />
This issue we not only take a look at how Blender is used in various game production pipelines, but we see two very creative uses for Blender&#8217;s internal game engine and how those uses have helped children.</p>
<p>So grab your copy today.<span id="more-391"></span><br />
Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.</p>
<p><strong>Table of Contents:</strong></p>
<ul>
<li>Making of &#8211; Circolino</li>
<li>Making of &#8211;  Going Retro With the BGE</li>
<li>Making of &#8211; Blender in 2.5D Games</li>
<li>Making of &#8211; Big Pixel</li>
<li>Making of &#8211; Infinite Skies</li>
<li>Making of &#8211; Pahelika Artwork</li>
<li>Making of &#8211; Shootin&#8217; Annie</li>
<li>Making of &#8211; Mii School</li>
</ul>
<p>And Lot More&#8230;</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>New BAM translated issues available #18 French, #24-25 Russian</title>
		<link>http://blenderart.org/2010/02/09/new-bam-translated-issues-available-18-french-24-25-russian/</link>
		<comments>http://blenderart.org/2010/02/09/new-bam-translated-issues-available-18-french-24-25-russian/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 20:57:03 +0000</pubDate>
		<dc:creator>Nam</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=370</guid>
		<description><![CDATA[This week, we&#8217;re proud to announce several new translated issues of Blenderart Magazine. The French translation team has released issue #18 and the Russian translation team has released issues #24 &#038; #25 now available for download on the issues page.
Special thanks to both groups for their dedication &#038; translation skills, and for helping us reach [...]]]></description>
			<content:encoded><![CDATA[<p>This week, we&#8217;re proud to announce several new translated issues of Blenderart Magazine. The French translation team has released issue #18 and the Russian translation team has released issues #24 &#038; #25 now available for download on the <a href="http://blenderart.org/issues">issues page</a>.</p>
<p>Special thanks to both groups for their dedication &#038; translation skills, and for helping us reach out to more Blender users!</p>
]]></content:encoded>
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		<item>
		<title>Editor&#8217;s Note</title>
		<link>http://blenderart.org/2009/12/31/editors-note/</link>
		<comments>http://blenderart.org/2009/12/31/editors-note/#comments</comments>
		<pubDate>Thu, 31 Dec 2009 17:23:43 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=359</guid>
		<description><![CDATA[It would seem that  I have upset the order of the Blender universe by posting Issue #26&#8217;s Call for Content before we had released Issue #25. That was not my intention. Issue #25 is on schedule to be released in about a week or so. You have not missed it, it isn&#8217;t canceled. It is [...]]]></description>
			<content:encoded><![CDATA[<p>It would seem that  I have upset the order of the Blender universe by posting <strong>Issue #26&#8217;s Call for Content</strong> before we had released <strong>Issue #25</strong>. That was not my intention. Issue #25 is on schedule to be released in about a week or so. You have not missed it, it isn&#8217;t canceled. It is coming.</p>
<p>I have been monitoring the number of articles submitted for each issue and the time needed by the writers to complete their submissions and came to the conclusion that a little more time would be helpful. So as a test run, I released Call for Content early to see if more time helps both the writers and my staff out.</p>
<p>Sandra</p>
]]></content:encoded>
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		<title>Blenderart Magazine Issue #17 Now Available In French</title>
		<link>http://blenderart.org/2009/12/11/blenderart-magazine-issue-17-now-available-in-french/</link>
		<comments>http://blenderart.org/2009/12/11/blenderart-magazine-issue-17-now-available-in-french/#comments</comments>
		<pubDate>Fri, 11 Dec 2009 19:53:40 +0000</pubDate>
		<dc:creator>Nam</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=350</guid>
		<description><![CDATA[The French translation team has released another issue of Blenderart Magazine in French. Issue #17 &#8216;Lights, Camera, Action!&#8217; or as they say in French &#8216;Lumières, Caméra, Action!&#8217; is now available for download on the issues page. Blenderart Magazine would like to thank the French translation team for all their hard work and for being so [...]]]></description>
			<content:encoded><![CDATA[<p>The French translation team has released another issue of Blenderart Magazine in French. Issue #17 &#8216;Lights, Camera, Action!&#8217; or as they say in French &#8216;Lumières, Caméra, Action!&#8217; is now available for download on the <a href="http://blenderart.org/issues">issues page</a>. Blenderart Magazine would like to thank the French translation team for all their hard work and for being so dedicated to providing a French translation for the French community. This month we&#8217;ve seen the speedy work of the French translation team as it has been only several days ago since we last posted issue 16! We have no doubt that issue 18 is close at hand.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Blender 3D 2.49 Incredible Machines Book</title>
		<link>http://blenderart.org/2009/11/24/blender-3d-2-49-incredible-machines-book/</link>
		<comments>http://blenderart.org/2009/11/24/blender-3d-2-49-incredible-machines-book/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 18:14:25 +0000</pubDate>
		<dc:creator>Nam</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=336</guid>
		<description><![CDATA[Packt Publishing, publisher of previously released book &#8216;Blender 3D Architecture, Buildings and Scenery&#8216;, have announced that they will be releasing a new Blender book entitled &#8216;Blender 3D 2.49 Incredible Machines&#8216; expected to be released sometime in November 2009. We&#8217;ll be receiving our copy shortly so look out for our review of the book in our [...]]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://www.packtpub.com/">Packt Publishing</a></strong>, publisher of previously released book &#8216;<a href="http://www.packtpub.com/create-3d-architecture-buildings-scenery-with-blender/book">Blender 3D Architecture, Buildings and Scenery</a>&#8216;, have announced that they will be releasing a new Blender book entitled &#8216;<a href="http://www.packtpub.com/blender-3d-2-49-incredible-machines">Blender 3D 2.49 Incredible Machines</a>&#8216; expected to be released sometime in November 2009. We&#8217;ll be receiving our copy shortly so look out for our review of the book in our December issue.</p>
<p>This book touches on modeling, rendering, and animating realistic machines with Blender 3D.<br />
<span id="more-336"></span><br />
<strong>Contents:</strong><br />
&bull; Walk through the complete process of building amazing machines<br />
&bull; Model and create mechanical models and vehicles with detailed designs<br />
&bull; Add advanced global illumination options to the renders created in Blender 3D using YafaRay and LuxRender<br />
&bull; Create machines such as a handgun, a steam punk spacecraft, and a transforming robot<br />
&bull;  &#038; More!!!</p>
<p><a href="http://www.packtpub.com/files/7467-blender-3d-incredible-machines-sample-chapter-6-steampunk-spacecraft.pdf">View sample content from the book here (Chapter 6 &#8216;Steampunk Spacecraft&#8217; 1.7mb PDF)</a></p>
<p>You can view details and pre-order the book at <a href="http://www.packtpub.com/blender-3d-2-49-incredible-machines">http://www.packtpub.com/blender-3d-2-49-incredible-machines</a></p>
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		<slash:comments>1</slash:comments>
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		<title>Issue #9 of BAM now available in Spanish</title>
		<link>http://blenderart.org/2009/08/06/issue-9-of-bam-now-available-in-spanish/</link>
		<comments>http://blenderart.org/2009/08/06/issue-9-of-bam-now-available-in-spanish/#comments</comments>
		<pubDate>Thu, 06 Aug 2009 17:04:44 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[Translations]]></category>

		<guid isPermaLink="false">http://blenderart.org/?p=198</guid>
		<description><![CDATA[The Spanish translation team has finished translating another issue (#9) of Blenderart Magazine.
Other issues available in Spanish (#1),  (#2), (#3), (#4), (#6), (#7)
Translating is a time consuming labor of love and I&#8217;m sure they would appreciate any help from volunteers. You can contact the Spanish translation team at:
Spanish Translation Team Contact info:
Juan C. Garcia
jcggoviedo@gmail.com
]]></description>
			<content:encoded><![CDATA[<p>The Spanish translation team has finished translating another issue <a href="http://blenderart.org/files/blenderart_mag-9_spa.zip">(#9)</a> of Blenderart Magazine.</p>
<p style="padding-left: 30px">Other issues available in Spanish <a href="http://blenderart.org/files/blenderart_mag-1_spa.zip">(#1)</a>,  <a href="http://blenderart.org/files/blenderart_mag-2_spa.zip">(#2),</a> <a href="http://blenderart.org/files/blenderart_mag-3_spa.zip">(#3),</a> <a href="http://blenderart.org/files/blenderart_mag-4_spa.zip">(#4),</a> <a href="http://blenderart.org/files/blenderart_mag-6_spa.zip">(#6),</a> <a href="http://blenderart.org/files/blenderart_mag-7_spa.zip">(#7)</a></p>
<p>Translating is a time consuming labor of love and I&#8217;m sure they would appreciate any help from volunteers. You can contact the Spanish translation team at:</p>
<p style="margin-bottom: 0in;padding-left: 30px"><em>Spanish Translation Team </em><em>Contact info</em><em>:</em></p>
<p style="padding-left: 60px">Juan C. Garcia<br />
<a href="mailto:jcggoviedo@gmail.com">jcggoviedo@gmail.com</a></p>
]]></content:encoded>
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		<item>
		<title>BAM: Now in Turkish</title>
		<link>http://blenderart.org/2009/03/03/bam-now-in-turkish/</link>
		<comments>http://blenderart.org/2009/03/03/bam-now-in-turkish/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 21:29:07 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.blenderart.org/?p=129</guid>
		<description><![CDATA[We are pleased to announce our first Turkish translated issue (Issue 15).
And while we are at it, now seems like a great time to point out that BAM is available in several languages, thanks to the volunteer efforts of the translation teams.
We appreciate all the hard work that the translation teams put into providing translated [...]]]></description>
			<content:encoded><![CDATA[<p style="margin-top: 0.15in; margin-bottom: 0in;">We are pleased to announce our first Turkish translated issue (Issue 15).</p>
<p style="margin-top: 0.15in; margin-bottom: 0in;">And while we are at it, now seems like a great time to point out that BAM is available in several languages, thanks to the volunteer efforts of the translation teams.</p>
<p style="margin-top: 0.15in; margin-bottom: 0in;">We appreciate all the hard work that the translation teams put into providing translated issues.</p>
<p><span id="more-129"></span></p>
<p style="margin-top: 0.15in; margin-bottom: 0in;">Here is a breakdown of the available issues / languages</p>
<h3 style="margin-top: 0.15in; margin-bottom: 0in;"><strong>French: Issues 1-12</strong></h3>
<p style="margin-bottom: 0in;"><em>French Translation Team Contact info:</em></p>
<p style="margin-bottom: 0in; padding-left: 30px;">Mickaël Guédon | ebrain<br />
Créatif 3D freelance : <a href="http://www.mickaelguedon.com/">www.mickaelguedon.com</a><br />
Le Blender Clan communauté francophone sur Blender : <a href="http://www.blenderclan.org/">www.blenderclan.org</a></p>
<p style="padding-left: 30px;">Valerie Hambert (Atymnia)<br />
<a href="mailto:v.hambert@free.fr">v.hambert@free.fr</a></p>
<p style="margin-top: 0.15in; margin-bottom: 0in;">
<h3 style="margin-bottom: 0in;"><strong>Spanish: Issues 1-4, 6</strong></h3>
<p style="margin-bottom: 0in;"><em>Spanish Translation Team </em><em>Contact info</em><em>:</em></p>
<p style="padding-left: 30px;">Juan C. Garcia<br />
<a href="mailto:jcggoviedo@gmail.com">jcggoviedo@gmail.com</a></p>
<h3 style="margin-bottom: 0in;"><strong>German: Issues 9, 13</strong></h3>
<h3 style="margin-bottom: 0in;"><strong>Turkish: Issue 15</strong></h3>
<p style="margin-top: 0.15in; margin-bottom: 0in;">BAM makes data sources available for interested translation teams / individuals. We also host the translated issues on our site if needed.</p>
]]></content:encoded>
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		<title>New Class at Blenducation</title>
		<link>http://blenderart.org/2009/02/25/new-class-at-blenducation/</link>
		<comments>http://blenderart.org/2009/02/25/new-class-at-blenducation/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 05:41:23 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.blenderart.org/?p=67</guid>
		<description><![CDATA[Blenducation is offering an exciting new 3 part class by none other than Jonathan Williamson (Mr. Bomb) of Montage Studio. Jonathan is going to be presenting Modeling a Human.
Part one is 3 hours long and will cover Modeling techniques in Blender.

The cost of this live class is $20us per session and you get to ask [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blenducation.org/wordpress/" target="_blank"><strong>Blenducation</strong></a><strong> </strong>is offering an exciting new 3 part class by none other than Jonathan Williamson (Mr. Bomb) of Montage Studio. Jonathan is going to be presenting Modeling a Human.</p>
<p>Part one is 3 hours long and will cover Modeling techniques in Blender.</p>
<p><span id="more-67"></span></p>
<p>The cost of this live class is $20us per session and you get to ask questions!</p>
<p>Jonathan is one of the best anatomists in the Blender community. He has produced many amazing DVD&#8217;s and has extensive knowledge of the human form. Get ready to learn the best methods of developing a 3D character from sketch to final render including, Clothes, weapons and much more.</p>
<p>With the purchase of this class you will also get a FREE Link to the recorded Class for future reference.</p>
<p>David has also added some free classes for this week to help you get ready for Jonathan&#8217;s classes. He will go over the structure of good meshes.</p>
<p>So go sign up for your seat before they are all gone!</p>
]]></content:encoded>
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		<title>Announcing new release Schedule for BAM!</title>
		<link>http://blenderart.org/2008/12/14/announcing-new-release-schedule-for-bam/</link>
		<comments>http://blenderart.org/2008/12/14/announcing-new-release-schedule-for-bam/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 09:44:37 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Releases]]></category>

		<guid isPermaLink="false">http://www.blenderart.org/2008/12/14/announcing-new-release-schedule-for-bam/</guid>
		<description><![CDATA[As Blender art magazine enters its 4th year of publication, (yes it really has been that long), the time has come to adjust our release schedule. While the staff as well as the contributing artists and authors make every attempt to hit our release schedule, life does have a way of interfering. Especially when we [...]]]></description>
			<content:encoded><![CDATA[<p>As Blender art magazine enters its 4th year of publication, (yes it really has been that long), the time has come to adjust our release schedule. While the staff as well as the contributing artists and authors make every attempt to hit our release schedule, life does have a way of interfering. Especially when we are all volunteers.</p>
<p> It took three years to knock us completely off schedule, with our last issue being released almost three weeks late. So in order to get us back on schedule without affecting the quality of our magazine, we will start a new schedule beginning with issue #20.</p>
<p><span id="more-63"></span></p>
<p> We will still release every two months, but instead of releasing in the months of:</p>
<blockquote>
<p> Nov, Jan, Mar, May, July and Sept,</p>
</blockquote>
<p><strong>we will now release in:</strong></p>
<blockquote><p>
<strong>Feb, Apr, June, Aug, Oct and Dec.</strong>
</p></blockquote>
<p> That should get us back on track (well at least for the next three years. <img src='http://blenderart.org/bam/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  )</p>
<p> <em><strong>So next submission deadline will be Feb 5th with mag release at the end of Feb.</strong></em></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>Blenducation offers Real Time Online Classes</title>
		<link>http://blenderart.org/2008/11/28/blenducaation-offers-real-time-online-classes/</link>
		<comments>http://blenderart.org/2008/11/28/blenducaation-offers-real-time-online-classes/#comments</comments>
		<pubDate>Fri, 28 Nov 2008 07:24:06 +0000</pubDate>
		<dc:creator>dreamsgate</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.blenderart.org/2008/11/28/blenducaation-offers-real-time-online-classes/</guid>
		<description><![CDATA[Blenducation is launching &#8220;Real time online classes&#8221;.
First off you need to register at the site and then you can sign up for offered classes, most of which will be free with a few being offered for a small fee.

 (There are complete instructions on the site explaining the sign up process). 

Knowing that interested participants [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blenducation.org/wordpress/" target="_blank">Blenducation</a> is launching &#8220;Real time online classes&#8221;.</p>
<p style="margin-bottom: 0pt">First off you need to <a href="http://blenducation.org/wordpress/" target="_blank">register at the site</a> and then you can sign up for offered classes, most of which will be free with a few being offered for a small fee.</p>
<blockquote>
<p style="margin-bottom: 0pt"><em> (There are complete instructions on the site explaining the sign up process). </em></p>
</blockquote>
<p style="margin-bottom: 0pt">Knowing that interested participants are in a number of different time zones, Dipingo included a time zone setting on his site, that once set to your time zone, allows you to see when the classes are offered &#8220;your time&#8221;. Very handy indeed for those like me who are forever trying to make time conversion more complicated than it really is. <img src='http://blenderart.org/bam/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> <span id="more-60"></span></p>
<p style="margin-bottom: 0pt">Once you have signed up, you receive an email invitation with a link to join a &#8220;net meeting&#8221; room. That is where your class will take place. After you join the class, you see the instructor&#8217;s desktop and watch the lesson in real time as it is being taught. There is even a chat room, where you can talk to the other students as well as the instructor.</p>
<p style="margin-bottom: 0pt">The first class (which has already passed, but may be offered again) was designed to be an informational &#8220;meet and greet&#8221;, to introduce how the classes would look and feel.</p>
<p style="margin-bottom: 0pt">And it worked great. As Dipingo explained how the classes would work, we could see everything he was doing on his computer. The audio and speed of video update was good.</p>
<p style="margin-bottom: 0pt">I can see enormous potential for this project. The ability to hold classes real time is a great way to get students from all over together in an interactive endearment.</p>
<p style="margin-bottom: 0pt">The staff of Blenderart Magazine wishes Blenducation all the luck and sucess possible, and eagerly await more classes to be scheduled for our educational enjoyment. <img src='http://blenderart.org/bam/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p style="margin-bottom: 0pt"> Sign up for classes <a href="http://blenducation.org/wordpress/" target="_blank">here. </a></p>
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