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Blenderart Mag Issue #39 now available

Welcome to Issue #39, “Spirit of Exploration

It is an exciting time to watch how Blender and the community is growing with all the new tools and ideas flowing from our collective creativity. Our need to explore the boundaries of what is possible drives us as artists and coders to achieve ever growing levels of amazingness. In this issue we celebrate that Spirit of Exploration in a series of articles sure to spark a bit of personal exploration of your own.

This issue we are also unveiling a fresh new look for BAM. Enjoy!

So grab your copy today. Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.

Table of Contents:

  • Exploring facial modeling for animation in blender
  • Building the landscape for Europa
  • Making a Wormhole without changing the framing
  • Compositing in Direct and Indirect in Cycles
  • Blender Terrain Tools
  • Mistakes New CG Artists Make

And Lot More…

Reminder: Submissions for issue #40 due October 5th,

Call for Content #41

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1 Comment for "Blenderart Mag Issue #39 now available"
  • Shane

    You may want to double check your credits on the galleria pages. The title and artist name from the first image has been duplicated to the next page.

    While I like the presentation of the new look, it feels cleaner and more professional than before, I don’t like the switch to portrait as scrolling up and down to read a page is annoying. If you want to stick with portrait also move to single column.

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