April 2nd, 2012 /// Releases
Welcome to Issue #36, “Odds n’ Ends”
Here it is, first issue of Blenderart Magazine for 2012. It is the time when many of us sit down and plan out cool new projects, or at least we should be doing that. No matter what Blender projects you have planned for this year, at some point you will need a variety of “Odds n’ Ends” to flesh it out. Which is why we have gathered a few ideas together to help you get started.
So grab your copy today.
Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.
Table of Contents:
- Big Bang Tutorial
- How to add props to improve your scene
- Quick Texturing Technique
- Loop Tool
- What to do…
And Lot More…
Reminder: Submissions for issue #37 due April 5th,
Note: There are no blend files for this issue. Some issues do not have blend files, it is rare, but it does happen.
3 Comments for "Blenderart Mag Issue #36 now available"
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While I had no trouble getting the mag I find that all the blend-file links are broken
Also thanks for a great blender resource guys.
Whoops, forgot to note that there are no .blend files for this issue! Will make a note on the download page! Thanks!
O new Blenderart Magazine.I love it. Thanks
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