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Call for Content #26

It’s time again to start thinking about articles, tutorials and images for Issue # 26 of Blenderart Magazine.

The theme for this issue is “Ready, Set, Play! • Blender and Gaming Content”

We are going to explore the world of computer gaming and all the fun ways Blender can be used to create gaming content.

So whether you use:

  • Blender’s game engine
  • External game engines
  • Have written your very own game engine
  • Create characters, props, levels for use in established commercial games (ex. world of Warcraft, Doom etc)
  • Create characters, props, levels, just for fun with no game in mind

… and you use Blender anywhere in your production pipeline, we want to hear about it.

Also wanted, great shaders, materials and node setups for great looking materials and effects.

Articles

Send in your articles to sandra
Subject: “Article submission Issue # 26 [your article name]”

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. As the theme of this issue is “Ready, Set, Play! • Blender and Gaming Content”, we are looking for any and all gaming content. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 26″

Note: Image size should be of 1024x (width) at max.

Last date of submissions February 5, 2010.

Good luck!
Blenderart Team

4 Comments for "Call for Content #26"
  • BlenderArt Magazine » Blog Archive » Call for Content #26…

    Latest call for Content for Blenderart Magazine. It is being posted earlier than normal, so that artists can have more time for their submissions.

    Theme this issue is Gaming Content and Blender….

  • Hello,

    Good news! the whole magazine dedicated to video games with Blender!
    good, if you want to see some in game screenshoot my work will
    on my site (The latter work is not yet posted):
    http://apostroph3d.com/

    my portfolio:
    http://deloincejp.cgsociety.org/gallery/

    If you are interested in the content given your opinion in the “livre d’or”.
    Thank you all for your magazine and good continuation!

    Sincerely, Jean-Pierre Deloince

  • norby

    I think, there’s an error on blenderart.com. I started to think, I missed one issue, but it turned out theres no issue #25 of Blenderart magazine. The last one is #24 and they posted call for content for issue #26.

  • senu ernest

    i would like you to help me animate and also create my own game using blender.
    and this is my contact;
    ernest senu
    (233)/0279409403
    ghana./box 382
    ahaiman ghana.

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