It’s time again to start thinking about articles, tutorials and images for Issue # 20 of Blenderart Magazine.
In this issue we are focusing on the ‘Make it, Bake it, Fake it!’.
Blender has a number of tools/features that require “baking” to obtain the final result. And as cool as these tools are, for every “bake it” feature, there is at least one way to “fake it”.
So this issue we want any and all articles, tutorials or “making of projects” that use either “bake it” features or “fake it” methods.
So gather up your tutorials, articles and projects relating to some of the following features:
Render Baking
light maps
water
soft bodies
cloth
Rigid Bodies
plus any others I might have overlooked.
Also wanted, great shaders, materials and node setups for great looking materials and effects.
Articles
Send in your articles to sandra
Subject: “Article submission Issue # 20 [your article name]“
Author guidelines are available here.
Gallery Images
As usual you can also submit your best renders _based on the theme_ of the issue. As the theme of this issue is ‘Make it, Bake it, Fake it!’, the guidelines are open, so round up your best amazing renders for submission. Please note if the entry does not match with the theme it will not be published.
Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 20″
Note: Image size should be of 1024x (width) at max.
Last date of submissions February 5, 2009.
Good luck!
Blenderart Team


Rigid Bodies
Please do something with radiosity.
Pretty please?
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