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	<title>Comments on: Call for Content Blenderart #17</title>
	<atom:link href="http://blenderart.org/2008/06/08/call-for-content-blenderart-17/feed/" rel="self" type="application/rss+xml" />
	<link>http://blenderart.org/2008/06/08/call-for-content-blenderart-17/</link>
	<description>Online PDF Magazine dedicated to Blender 3D</description>
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		<title>By: Neal</title>
		<link>http://blenderart.org/2008/06/08/call-for-content-blenderart-17/comment-page-1/#comment-192</link>
		<dc:creator>Neal</dc:creator>
		<pubDate>Sat, 05 Jul 2008 19:15:35 +0000</pubDate>
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		<description>I am also interested in print copies.  I print some of the articles anyway, but would be glad to have a nice, bound edition.</description>
		<content:encoded><![CDATA[<p>I am also interested in print copies.  I print some of the articles anyway, but would be glad to have a nice, bound edition.</p>
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		<title>By: Garah</title>
		<link>http://blenderart.org/2008/06/08/call-for-content-blenderart-17/comment-page-1/#comment-195</link>
		<dc:creator>Garah</dc:creator>
		<pubDate>Fri, 04 Jul 2008 23:13:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderart.org/2008/06/08/call-for-content-blenderart-17/#comment-195</guid>
		<description>I am looking at getting all the issues printed off glossy at a local printer, is there any chance of you fellas doing this and opening a shop? I, for one, would subscribe for sure, but you&#039;d need alot of support before you started printing them, otherwise you&#039;d probably just waste your money.

Would there be a chance of hard copies in the future? Please?</description>
		<content:encoded><![CDATA[<p>I am looking at getting all the issues printed off glossy at a local printer, is there any chance of you fellas doing this and opening a shop? I, for one, would subscribe for sure, but you&#8217;d need alot of support before you started printing them, otherwise you&#8217;d probably just waste your money.</p>
<p>Would there be a chance of hard copies in the future? Please?</p>
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		<title>By: Dr. Thomas Rendleman</title>
		<link>http://blenderart.org/2008/06/08/call-for-content-blenderart-17/comment-page-1/#comment-194</link>
		<dc:creator>Dr. Thomas Rendleman</dc:creator>
		<pubDate>Thu, 03 Jul 2008 15:23:27 +0000</pubDate>
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		<description>I just discovered blender about 3 days ago. I am so amazed about blender and now to see a publication such as blenderart.org is just the icing on the cake.</description>
		<content:encoded><![CDATA[<p>I just discovered blender about 3 days ago. I am so amazed about blender and now to see a publication such as blenderart.org is just the icing on the cake.</p>
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	<item>
		<title>By: Acolyte</title>
		<link>http://blenderart.org/2008/06/08/call-for-content-blenderart-17/comment-page-1/#comment-193</link>
		<dc:creator>Acolyte</dc:creator>
		<pubDate>Wed, 02 Jul 2008 15:51:41 +0000</pubDate>
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		<description>I agree. I&#039;ve been training in Maya and After Effects for a while now along side Blender. What&#039;s really lacking on the internet right now is access to tutorials which explain the really in depth and somewhat complicated features Blender has to offer the community. I sincerely believe that if more people had access to knowledge about these advanced features that Blender would soon rival some of our big industry giants in the digital community.</description>
		<content:encoded><![CDATA[<p>I agree. I&#8217;ve been training in Maya and After Effects for a while now along side Blender. What&#8217;s really lacking on the internet right now is access to tutorials which explain the really in depth and somewhat complicated features Blender has to offer the community. I sincerely believe that if more people had access to knowledge about these advanced features that Blender would soon rival some of our big industry giants in the digital community.</p>
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		<title>By: graphixgeek</title>
		<link>http://blenderart.org/2008/06/08/call-for-content-blenderart-17/comment-page-1/#comment-191</link>
		<dc:creator>graphixgeek</dc:creator>
		<pubDate>Fri, 20 Jun 2008 22:31:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blenderart.org/2008/06/08/call-for-content-blenderart-17/#comment-191</guid>
		<description>Can&#039;t wait for this one...been trying to learn the ins and outs of Blender as an NLE.

Thank you for bringing such an invaluable service to the community.

graphixgeek</description>
		<content:encoded><![CDATA[<p>Can&#8217;t wait for this one&#8230;been trying to learn the ins and outs of Blender as an NLE.</p>
<p>Thank you for bringing such an invaluable service to the community.</p>
<p>graphixgeek</p>
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