June 4th, 2008 /// Releases
Welcome to Issue #16, “WOW! Factor”
In this issue we take a look at some of the techniques used to create spectacular effects in Blender. With several areas covered such as water, smoke, fire, hair and even realistic skin, you are guaranteed to find a new technique/or tool for your next project.
So grab your copy today.
Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.
Table of Contents:
Skin Shading using multi-layered SSS
Realistic Smoke in Blender
Twirl of Smoke in Blender
Making hair for Wolf
Gone with the waves
Burn Them All!
Procedurally Driven Scene
Making of – Meet the Eye
And more . . .
11 Comments for "Blenderart Mag Issue #16 now available"
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Thank you BlenderArt for this wonderfull Magazine.
*well all i can say is keep up the good jobs!!!!
*suggestion:a blenderartmag about python scripting for newbies and the globalisation of blender…blenderers from all over the world!!!!
*thanks again!!!!
love it!
Thank you for another great issue. I can’t believe you guys [and gals!] are doing this for the community, and for free! I appreciate this a lot and keep up the good work. I hope to submit some of my work to be featured in future bM’s.
Wow I love this magazine!!
Great issue! Keep it up.
Looks like another awsome issue!
For Russians here is a translation wiki with this grate magazin articles.
http://b3d.mezon.ru/index.php/BlenderArt-ru#BlenderArt_.2316
Thank you from me too. The fire tut by François Grassard is absolutely brilliant. Can’t wait to try billboards for the smoke one.
Wow, this information is valuable! I didn’t know Blender was even capable of some of this stuff. Thanks a lot!
Anything for BEGINERS like me?
Please include something for beginers in ALL issues as other mags do. Otherwise very interesting.
Kingsley
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