If you haven’t yet played with Blender’s Game Engine, here is your chance to learn about some of the fun and interesting possibilities available. As well as some of the latest tips, techniques and “behind the scenes” looks at cartoon modeling.
So grab your copy today.
Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.
Table of Contents:
Modeling & Rigging a Cartoon-looking Spider
Making a Low Poly Character from High Poly
Material Retouching using Node & Vertex Color
Creating a Cartoony animation with Blender
Learning the Blender Game Engine
Blender Game Networking
Making of Orion Tear
Making of Teenage Duck
Making of Monkey Game Project
Case Study Blender Realtime Engine
“The Precision Modeling Guide” by Robert Burke, has undergone revisions since it was announced for this issue. The link we supplied no longer works, but you can download the latest version by visiting his website.