Blenderart Mag Issue #44 now available

Welcome to Issue #44, “Mech Mayhem

There is an artistry to a well designed machine that even the most clueless of us can appreciate. Watching all the little moving parts work together in harmony is a sight to behold and a wonder to those of us with no concept of how it all goes to together.

The magic of robots, gears and all manner of mechanical moving parts are to be found in our latest issue of Blenderart Magazine as well as a look at how to realistically texture them. It is an issue full of mechanical goodness waiting for your reading pleasure.

So grab your copy today. Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.

Table of Contents:

  • Tutorial: Mech Bust
  • Tutorial: Mech Textures
  • A Weight Scale
  • Mechanical Systems
  • Retracting Landing Gears
  • Creating Comics Character

And Lot More…

Call for Content Blenderart Magazine issue #45

Okay, it is time and past time to get this party back on track. We are ready to start gathering up tutorials, making of articles and images for Issue # 45 of Blenderart Magazine.

The theme for this issue is “Cycles Circus”

This is going to be a fun issue. So just what is a Cycles Circus. Well anything related to the Cycles render engine of course. Then there is anything Cyclical in nature, such as weather, seasons, anything of that nature. And just for fun and giggles, anything related to Circuses, as in three ring big top, clowns and animals circus stuff.

So in this issue we are looking for tutorials or “making of” articles on:

  • Cycles Render Engine
    • materials, compositing, lighting and rendering
  • Projects of a Cyclic Nature
    • weather, seasons, biology etc
  • Big Top Circus projects
    • clowns, animals, etc.

*warning: apparently I have no fuzzy bunnies or puffy hearts, so lack of submissions could result in an entire issue of strange sculpting experiments, half completed models and a galley filled with random bad sketches by yours truly…. :P …… goes off to start filling sketchbook with hundreds of stick figures, just in case. :P

Articles

Send in your articles to sandra
Subject: “Article submission Issue # 45 [your article name]”

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “Cycles Circus”. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 45″

Note: Image size should be of 1024x (width) at max.

Last date of submissions April 5, 2014.

Good luck!
Blenderart Team

Blenderart Mag Issue #43 now available

Welcome to Issue #43, “From Concept to Character

Character Creation is always a labor of love. And while there are many approaches to achieving a believable character, starting from concept art is generally considered the best way to go. That being said, we have rounded up a bunch of resources to get your concepts ready to be characters.

So grab your copy today. Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.
Table of Contents:

  • Quick Tips
  • UV Pin Quick Tutorial
  • Making of -El Patriota
  • Ditch the pencil
  • From concept to character
  • Improving your drawing skills

And Lot More…

Reminder: Submissions for issue #45 due April 5th,

Theme: Cycles Circus

Blenderart Mag Issue #42 now available

Welcome to Issue #42, “Crossing the Digital Divide

Creating in a digital environment allows for infinite possibilities and an infinite amount of fun. And fun is what we have for you this month. In this issue we take a look at how you can bring your creations/products across the Digital Divide into the real world.

So grab your copy today. Also be sure to check out our gallery of wonderful images submitted by very talented members of our community.
Table of Contents:

  • Chicken on Steroids
  • 3D Printing for Stopmotion
  • Interview: Ben Simmonds
  • Unmanned Vengence
  • Displacement Modifier Tip.
  • Making Of Trophy

And Lot More…

Reminder: Submissions for issue #44 due November 5th,

Call for Content #44

Call for Content: Blenderart Magazine issue #44

It’s time again to start thinking about articles, tutorials and images for Issue # 44 of Blenderart Magazine.

The theme for this issue is Mech Mayhem

Mechanical objects are endless fascinating. They can range from the simple can opener to highly specialized robotic equipment. In this issue we are going to have some fun and see what unusual and interesting mechanical objects we can create. So put on your creative caps and get mechanizing.

So in this issue we are looking for tutorials or “making of” articles on:

  • Any and all mechanical objects
  • Making of projects
  • Textures appropriate for mechanical objects
  • Animating of mechanical objects

 

*warning: lack of submissions could result in an entire issue of fuzzy bunnies, puffy hearts and a galley filled with random images off my hard drive …. :P …… goes off to check number and variety of images on my hard drive …. just in case. :P

Articles

Send in your articles to sandra
Subject: “Article submission Issue # 44 [your article name]“

Gallery Images

As usual you can also submit your best renders based on the theme of the issue. The theme of this issue is “Mech Mayhem. Please note if the entry does not match with the theme it will not be published.

Send in your entries for gallery to gaurav
Subject: “Gallery submission Issue # 44″

Note: Image size should be of 1024x (width) at max.

Last date of submissions Novemeber 5, 2013.

Good luck!
Blenderart Team

 

  • Categories